/**
 * 
 */
package game.kill.enums;

/**
 * @author leiruiqi
 *
 */
public enum RoomStatusEnum {

	/**
	 * 初始等待玩家进入状态
	 */
	waiting(0),
	
	/**
	 * 进行中
	 */
	ongoing(1),
	
	/**
	 * 结束
	 */
	ending(2),
	
	/**
	 * 废弃
	 */
	obsoleting(3),
	
	;
	private Integer code;
	
	
	public Integer getCode() {
		return code;
	}


	private RoomStatusEnum(Integer code) {
		this.code = code;
	}
	
}
